# Fractal Forest [![Latest NPM version](https://img.shields.io/npm/v/fractal-forest.svg?style=flat-square)](https://www.npmjs.com/package/fractal-forest) [![NPM downloads per month](https://img.shields.io/npm/dm/fractal-forest.svg?style=flat-square)](https://www.npmjs.com/package/fractal-forest) Better Portable Graphics module for [After Dark]. Fractal Forest adds support for Fabrice Bellard's [well-regarded](https://news.ycombinator.com/item?id=17587684) and open source [BPG Image format](https://bellard.org/bpg/). ## Requirements - [After Dark] `5.1.0` or later. ## Setup None required. ## Installation 1. Copy the contents of this repository into a directory called `themes/fractal-forest` under the root of your After Dark site. 2. Add `fractal-forest` as a [theme component](https://gohugo.io/themes/theme-components/) to your After Dark site `config.toml`, e.g. ```toml theme = [ "fractal-forest", "after-dark" ] ``` 3. Add and specify settings for the module in your After Dark site config, e.g. ```toml [params.modules.fractal_forest] enabled = true # Optional, set false to disable module decoders = [ "bpgdec8", # 8-bit only javascript decoder without animation "bpgdec", # > 8-bit javascript decoder without animation "bpgdec8a" # 8-bit javascript decoder with animation ] crossorigin = "anonymous" # Optional, sets CORS attribute ``` 4. Build and deploy your After Dark site. For additional information please see [BPG Image format](https://bellard.org/bpg/). To request a feature or report a bug please do so in the [After Dark] repository. ## Development For development, install Docker on your machine: - [Get started with Docker for Mac](https://docs.docker.com/docker-for-mac/) - [Get started with Docker for Windows](https://docs.docker.com/docker-for-windows/) Then build the codecs with [`docker build`](https://docs.docker.com/engine/reference/commandline/build/). To adjust the version of bpg used simply modify `LIBBPG_VERSION` in the `Dockerfile` for desired version and rebuild. If you're on a multicore system adjust `CPU_CORES` to decrease compilation time. Docker build produces an intermediate container image with libbpg source and result of compilation. It also copyies the codecs into a busybox image. To access the full `libbpg` source run: ```sh $ docker run -it 30c982469f98 ``` Where `30c982469f98` is the image id of the intermediate step. To access just the codecs run: ```sh $ docker run -it 712e9ce47e86 ``` Where `712e9ce47e86` is the image id of the final build step. To update the javascript decoders in `static/js/bpg` run: ``` $ docker run --rm --entrypoint tar 712e9ce47e86 cC /var/www/ . | tar xvC static/js ``` Where `712e9ce47e86` is the image id of the final build step. Reference the [`libbpg` mirror](https://git.habd.as/jhabdas/libbpg/) for additional compilation settings, `README` and `Makefile`. See the [Docker Documentation](https://docs.docker.com) for help with Docker. ## License Copyright (C) 2018 Josh Habdas This work is free. You can redistribute it and/or modify it under the terms of the Do What The Fuck You Want To Public License, Version 2, as published by Sam Hocevar. See the COPYING file for more details. [After Dark]: https://git.habd.as/comfusion/after-dark/